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Who would I place my vote as the finals MVP for each Dodgebolt (MCC 1 - MCC 11)
So before we start what is a finals MVP in the context of MCC. What I would consider as the finals MVP is the player who has contributed the most to the team's success, be it they lead their team to victory or close to it. These votes will mostly be subjective but I will take into stats for that specific dodgebolt. Again no toxicity and negativity I would like this to be a fun and positive discussion.
MCC 1 - The start of it all
Winners - Purple Pandas
Possible MVPs - Krtzyy, Kara
Though Kara had taken the final shot denying Rafessor to clutch the 1v2. I think I would give my finals MVP vote to Krtzyy just because of the amounts of eliminations and impact Krtzyy had given to lead their team to the very first dodgebolt win. Him hitting shots to turn the tide into their team's favour and being one of the targets lime had focused on.
Honorable Mentions: Kara for taking the last shot and making the Purple Pandas the first ever champions of what would be one of the greatest Minecraft events ever :)
MCC 2 - The most dominant dodgebolt performance to date
Winners: Aqua Horses
Possible MVPs - Ryguyrocky, Quig
I don't think this MCC is even a question of who the final's MVP is, atleast for me. I would give my final's MVP vote to Ryguyrocky, who some may call the goat of dodgebolt. Ryguy not only got the first ever ACE in dodgebolt history but he also had a KDA of 7/0 across the 2 rounds they won (looking back they had the first ever sweep in dodgebolt). Generally agreed as the most dominant dodgebolt performance to date.
Honorable Mentions: Quig for taking the first shot and sparking the start of Ryguy's run.
MCC 3 - Not the best MCC in terms of team balancing I would say
Winners: Orange Ocelots
Possible MVPs: PeteZahHutt, Vikkstar123
The person I would give my final's MVP vote to here is Vikkstar. Though being more of a background character in the first round, he comes back with a 3 kill win leading his team to be the winners of MCC 3
Honorable Mentions: PeteZahHutt was a good contributer to their team leading his team to the win the first round with a strong 2 kill round.
MCC 4 - The original Dream team ;-;
Winners: Purple Pandas
Possible MVPs: Tommyinnit, Technoblade
Even though Technoblade and Tommy have the same amount of eliminations (3) I would give my vote to TommyInnit but not by much. Tommy taking the first shot and eliminating PeteZahHutt really set the mood and him taking the final shot to win it all against Vikk. Though there is an argument that Technoblade being the main target of Green and him getting a high dodge rate might be one of the main factors to Purple Pandas Victory.
Honorable Mentions: Philza taking important shots changing the tides and him assisting Tommy with the final shot by aiming at a place Vikk might dodge to and potentially clean up Tommy's missed shot.
MCC 5 - PULL A SHUBBLE
Winners: Yellow Yaks
Possible MVPs: Shubble, Quig
One of the longest dodgebolts ever (despite having only 2 rounds) I would give my vote Shubble, again we have a tie with eliminations between Quig and Shubble both having 3 eliminations, so I looked into the impact of the shots. Quig's shots may have been tide changers but Shubble's last 2 eliminations were clutch and have the Yellow Yaks be the winners of MCC 5.
Honorable Mentions: Quig being a key factor to Yellow's success and was a great contributer for their team's victory
MCC 6 - THE CLUTCH GOD
Winners: Blue Bats
Possible MVPs: Fundy, Fruitberries
This dodgebolt is considered as the start of more entertaining/clutch dodgebolts. This dodgebolt was down to the wire and one of the best dodgebolts I have seen. For this dodgebolt I would give my vote to Fundy, though being the first one out in 2 rounds he managed to be the changing factor in Blue Bats victory. Fundy not only got the 2nd ACE in MCC history but also clutched a 2v1 against Orange Ocelots. Truly a remarkable performance.
Honorable Mentions: Hbomb now showing his dominance for future dodgebolts to come he managed to get 3 kills (2 in the 1st round, 1 in the 2nd round) but sadly was eliminated early in the next 2 rounds therefore not being able to continue the run he had going.
MCC 7 - Undeniably a top 2 dodgebolt match with it being down to the wire
Winners: Green Guardians
Possible MVPs: Hbomb94, Technoblade
If you have noticed so far the final MVPs I had voted for were all from the winning team but I feel as if I have to make an exception for this dodgebolt, the person I would vote as the finals MVP is Technoblade. Now hear me out I know about Hbomb's amazing clutch to win it all BUT if you look at it overall Technoblade having a 13 kill performance + an ACE in 3 rounds of dodgebolt while being the main target of every round shows the amazing performance which made this dodgebolt close in the first place. For me Technoblade despite not winning it all contributed the most for his team's success and would be my only exception as the finals MVP on a losing team.
Honorable Mention: Hbomb of course, him being the 2nd best player in this dodgebolt overall and finally breaking the PeteZahHutt curse also has an argument for being the finals MVP in MCC7
MCC 8 - My personal favourite dodgebolt (Arguably the best dodgebolt in MCC History)
Winners: Pink Parrots
Possible MVPs: Technoblade, Burren
My personal favourite dodgebolt, this dodgebolt was a bit of a coming out party for Burren and cemented Technoblade as (so far) the best dodgebolt player. Now who would I vote for as the finals MVP, this is actually a really tough decision for me but I would vote Technoblade as the finals MVP. Now hear me out I know Burren had a legendary moment with his clutch and hot hands but I was taking into account who Aqua was mainly targetting, Technoblade. Yes burren had one more elimination than techno (Burren - 7 / Techno - 6), yes he had a 3 kill round just like Techno and yes he had the legendary clutch moment but if you take into account what happened each round:
Techno's 3 kill round resulted in a win (and was the only round where he wasn't targetted so much, Aqua targetted both Techno and Dream that round) while Burren's 3 kill round ended in a loss. Burren's clutch was set up by Techno since he killed Quig (making it a 2v2) and was targetted and eliminated right after, leading to Burren's famous clutch. And that is the reason I have Technoblade as my finals MVP for MCC8 since he contributed so much not only with his kills but being the main target leading to Burren's hot hands and his team winning MCC8.
Honorable Mention: Hbomb despite not being able to clutch in the final round (but he was close to) deserved a standing ovation for the battle Aqua and Pink had in dodgebolt and a great performance leading to such a close dodgebolt.
MCC 9 - TEAM CHEMISTRY
Winner: Blue Bats
Possible MVPs: Fruitberries, Hbomb94
Another great dodgebolt showcasing the first reverse sweep ever (ever since 3 rounds was implemented) showed an amazing performance for a team that was slept on through the days prior to MCC9. I would vote Hbomb as my finals MVP this time with that amazing 2 round stretch where he hit 5 (?) dodgebolt shots in a row and has cemented himself as the best team player in MCC.
Honorable Mention: FalseSymmetry had a great performance to and showed that the hermits should not be slept on especially with that 1v3 she almost pulled off in the very first round, an amazing performance.
MCC 10 - FALSE SUPREMACY
Winner: Orange Ocelots
Possible MVPs: FalseSymmetry, Cubfan135
Another team that was slept on through the days prior to this MCC, showed the dominance the hermits could do. I have FalseSymmetry as my vote for finals MVP after pulling an ACE in the final round to win it all and having 2 (?) kills each round. #FalseSupremacy
Honorable Mention: Cubfan being the 2nd shooter had a solid performance and contributed a lot for the Orange Ocelots
MCC 11 - DREAM TEAM
Winners: Fuchsia Frankensteins
Possible MVPs: Dream, GeorgeNotFound
This dodgebolt showcased the first ever sweep ever since the 3 rounds were introduced. My vote for finals MVP will most definitely be Dream. Dream with a 9 kill win + an ACE shows that practice pays off and cementing himself as an amazing dodgebolt player.
Honorable Mentions: GeorgeNotFound had 3 kills on 75% accuracy and took the winning shot for Fuchsia Frankensteins a great performance especially with the strategy they had for this dodgebolt (hierarchy)
And that's it! Again this post was not made to hate on certain players but rather to focus on the achievements certain players got! Please tell me who would you rank as the finals MVP for a specific MCC and why? I hope to not have any toxicity in the discussions we might have and I hope we have a positive interaction with eachother! Have fun :)
Note: Every player in every dodgebolt contributed a lot for their team and should be respected always.
Edit: Spelling and Format
600hr+ Master Cryo Driller's DRG Tips & Tricks
- Animation cancel your reloadable weapons!
- When extracting, just rush to the pod
Of course, when Molly is not there you have to wait and fight, but as soon as those gates open, get in and behind the green line.
- Mine the base of thin minerals/obstacles
- Mining the terrain around a mineral stack will instantly delete it
- Scouts can zip onto the top of nitra most of the time
- Dash perk is LIFE
- Press SPACE with the scanner up to align yourself on the map.
- Land on other dwarves for no fall damage
- Engineers/Gunners be mindful of your proximity mines/Clusters
Clusters not so much as they are location based, but again a clumsy gunner can cause a lot of damage. YMMV with these.
- Don't sit on the Engis plasma grenades
- If you have the Carpet Bomber OC for the Auto Cannon
(I'm not saying it's the best AC build, but certainly great for lazy-effective-spraying). The other classes should be taking on the big bois so it's all good. Field tested on endless Haz 5 and EDDS. Please prioritise web spitters/acid spitters on HAZ5.
- Drink buff beers in your offline Space Rig, then join a server to keep the buff!
- Power strike with your pick when you're revived
- Don't be afraid to rez dwarves that are surrounded by enemies
- Field Medic Perk > Iron Will Perk
Newbie iron willers may not have the Vampire perk/be near red sugar and it's kinda a waste. Entirely player skill dependant/location dependant but that's just my 2 cents.
- Thorns Perk is so-so
- The sprint perk is crap
- Scouts with Special powder OC
- Scouts can cryo a mactera swarm instantly
- Ping Glyphid Menaces to see them when they re-emerge
- Pinging is never bad
- Ping spam lazy engineers/scout
- Take out Breeders and spitballers!!
Spitballers can be frozen and dispatched. If I see a cave with these two, its Breeder, then spitballers.
- Stick to your driller on extract
- On egg hunt, be advised multiple egg pulls can trigger a double horde
- Have patience, tell folks how stuff works
A huge amount of stuff is not clearly signposted, and especially dwarf etiquette. Be mindful we were all new once. Being nice is better than being a dick on your server message. Granted this doesn't always work :P Some folk are strangely beyond help.
MASTER DRILLER SECTION
- Use your map and drills
- Cryo drillers - Treat your cryo-blasts like sticky flames and single tap to save ammo
- Vampire + Barbed Drills + Frozen enemies is AMAZING.
This tactic is a major carry skill and has helped out many near wipes.
- Frozen big bois = axe them.
- Pay attention if you're driller is cryo
- Drillers, learn EPC today!
This turns your plasma gun into a remote mineral miner, it's hard to master and involves shooting your CHARGED shot at the right time with a follow up shot. Practice on Haz1 and soon you'll be a pro. This also works with terrain clearing for sightline improvements. I can morph the battlefield how I desire.
- EPC tip - fire at minerals from the side, not AT them
- Flying enemies that are frozen are insta-killed
- Use your axes to clear those feckin fungus mushrooms!
- Axe Frozen Guards, Praets, Menaces
Crystals/terrain will vanish instantly if there is no connection to the ground. Lots of familiar room types can be easily cleaned up with tactical terrain clearance.
Clearing up a Point Extract minehead/Dreadnought fight area is one of my favourite things to do in the game, it's like starting a new minecraft world or something. Very satisfying and helps everyone.
- C4 set to carving/full terrain AOE
- Web/Acid spitters are a pest
That's all for now, I may of missed a few generic tips, but I hope this can help a lot of you. Rock and stone!
- Mild flamer tips
Face melter OC on eliminations is amazing for stripping dread armour.