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BORDERLANDS 3 PATCH AND HOTFIXES: JUNE 11, 2020

Today we will release an update for Borderlands 3, which will be live on all platforms by 12:00 PM PST (with the exception of Mac, which is planned to go live on June 18). This update adds the new takedown: Takedown at the Guardian Breach, addresses the first phase of changes to Mayhem 2.0, and addresses some player-reported concerns.
The seasonal event Revenge of the Cartels officially ends today at 9:00 AM PST! We hope everyone enjoyed the experience, the music, and the gear! With today’s patch and hotfixes, players will no longer be able to travel to the Villa—until next year! For those worried about the availability of the awesome Anointments that dropped as part of this event, those are here to stay! Make sure that you have your hotfixes applied to ensure that they are part of the pool of potential dropped Anointments!
To apply hotfixes, wait at the main menu until you see a sign that says “Hotfixes Applied”! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.

NEW CONTENT

  • Added support for new free content being added to the base game of Borderlands 3: Takedown at the Guardian Breach!
Resident Eridian expert Patricia Tannis has discovered a mysterious Guardian signal on the distant planet of Minos Prime and has asked that you investigate it.
  • Fight For Your Life (FFYL) Improvements:
- Added cooperative reviving. When more than one person is reviving a downed player, the player will be revived faster. This is only supported for cooperative players - Slowed the movement speed of downed players who are actively being revived by a cooperative player - Increased the interactive radius around downed players to make it easier to start reviving them - Added visual FX to the downed player being revived and the player reviving the downed player to help visualize the act of reviving
  • Added support to show Mayhem Levels on Item Cards

STABILITY

  • Addressed a reported concern where some players could experience a crash after being kicked three times in a row from a host’s game
  • Addressed a reported concern of a crash that could sometimes occur after a client respawns in the mission “Angels and Speed Demons” in Konrad’s Hold
  • Addressed a reported concern of a crash that could sometimes occur when engaging with enemies with the Wedding Invitation with the Galaxy Brain Mayhem modifier active
  • Addressed a reported concern of a crash that could sometimes occur when the host entered combat at the beginning of the fourth round in Cistern of Slaughter
  • Addressed several reported crashes

OPTIMIZATIONS

  • Improved performance when navigating vending machines
  • UI Optimizations for consoles
  • Improved Inventory performance
  • Improved Quick Menu performance
  • Improved Main Menu performance
  • Improved Item Inspection performance
  • Improved Buddy Widget performance
  • Improved Modal Tutorial performance
  • Improved memory by removing unnecessary frames from the Skill Tree menus
  • Improved performance when dragging and dropping items in the inventory menu
  • Addressed a reported concern that players would sometimes experience a noticeable frame rate drop when navigating the character menu in splitscreen
  • Addressed a reported concern that performance would somethings drop after picking up the ECHO log during “The Demon in the Dark” in Konrad’s Hold
  • Improved HUD performance

GENERAL

  • Addressed a reported concern that the camera would sometimes tilt sideways when using a high fire rate weapons and strafing at the same time
  • Disabled all controller input when the game window is not in focus on PC
  • Disabled access to the Quick Menu when players are in vehicles or turrets
  • Addressed a reported concern that an Outrunner can sometimes be launched into the air and out of playable space when a user enters the vehicle in Meridian Metroplex
  • Addressed a reported concern that the bodies of dead enemies would sometimes stretch when inside the elevator in Konrad’s Hold
  • Addressed a reported concern that the Host player can escape the map when crouching in the doorway of a client’s room when they leave their session in Sanctuary
  • Addressed a reported concern that hitting an out-of-bounds area with a vehicle would trigger FFYL
  • Adjusted the cost of ammo at vending machines to derive from the player’s level instead of the vending machine’s level
  • Addressed a concern that pinstripes and filigree were sometimes missing from some player skins
  • Addressed a reported concern that the Anointment “300% Damage above 90%” didn’t work properly with non-flesh enemy types
  • Addressed a reported concern that Guardian Perks would only be considered active during the session you unlocked them in
  • Addressed a reported concern that elemental puddle decals would sometimes remain for clients when reloading the map while the puddles are present
  • Updated Credits
  • Added previous Hotfixes to the game
  • Addressed a reported concern where the hint bar would appear spaced out and stretched across the bottom of the screen in the Skill Tree menu
  • Addressed a reported concern that the Play button in the ECHO log menu would sometimes be displayed incorrectly

BORDERLANDS SCIENCE

  • Added a 10-second cooldown timer until a player can request to skip the current puzzle and get a new one in Borderlands Science
  • Addressed a reported concern where a Borderlands Science booster could be removed when joining another game session

CHARACTER

  • Addressed a reported concern that the Operative’s Action Skill Anointed effects can be affected by other Action Skills when activating two Action Skills at the same time

ECHOCAST

  • Added an in-world marker to improve the discoverability of Moxxtails chest in-game
  • Addressed a reported concern in ECHOCast where the Moxxtail buff was lost when joining another game session
  • Addressed a reported concern with ECHOcast where the Rare Chest winner count stat was incorrect

FX

  • Addressed a reported concern where smoke or steam would flicker in Sanctuary after extended gameplay

MAYHEM 2.0

  • Rebalanced Mayhem stats for enemy health, shields, and armor in Mayhem Levels 7, 8, 9, and 10
Mayhem Levels 7, 8, 9 and 10 have had their stat bonuses to Health, Shields and Armor reduced. On Mayhem 10, the bonus is now 10,000% instead of 12,500%, and the curve to from Level 7 to 10 has been adjusted accordingly.
  • Made a change so only the Host player can roll or apply modifier changes to Mayhem
  • Addressed a reported concern that Agonizer 9000, the Kraken, Wotan, and Eista were sometimes not spawning Mayhem Level gear
While we wait for chests and vending machines to support Mayhem Level gear in the next patch, as stated in our Mayhem 2.0 Dev Update, these enemies were fixed so they support Mayhem as a stop gap.
  • The Mayhem modifiers Mob Mentality and Chain Gang can no longer be rolled together
  • The Mayhem modifier Floor is Lava now fires off less frequently and the damage taken no longer counts towards keeping the player in combat
  • The Mayhem modifier Chain Gang now creates beams when the player is closer and dissipates when further away, allowing them to fire less frequently
  • Optimized combat timer refresh for Mayhem
The four changes above were made to keep Mayhem 2.0 running smoothly, and we will continue to monitor the performance of Mayhem 2.0 and make adjustments in the future. The Buddy System and Drone Ranger Mayhem Modifiers are continuing to go through testing and are not going to be turned back on at this time.
  • Addressed a reported concern that players would sometimes not load in correctly after throwing grenades and making changes to Mayhem mode
  • Addressed a reported concern that the travel countdown timer would sometimes not display the map name when applying Mayhem modifier changes after the player activated a New-U Station that was not a Fast Travel Station
  • Addressed a reported concern that the numerical indicator on the Mayhem pedestal would not display properly after adjusting the level
  • Addressed a reported concern that the UI for the boundary turret warning would remain on screen when changing Mayhem settings while in a restricted area
  • Addressed a reported concern that the enemy DEATH from the Post Mortem Mayhem Modifier was unable to cause damage to Moze’s Auto Bear or to players in Iron Bear’s gunner seat
  • Addressed a reported concern that the enemy DEATH from the Post Mortem Mayhem Modifier would circle in place if spawned from an enemy that the player did not take down
  • Added a limit to the number of visual impact effects spawned when projectiles take damage with Post Mortem and Freeze Tag Mayhem Modifiers
  • Post Mortem, Healy Avenger, and Freeze Tag will now check for the dying enemy’s allegiance relative to the player when deciding if they should spawn
  • Addressed a reported concern that player could be briefly put into FFYL when the Mayhem Modifier Rogue-Lite is active
  • Addressed a reported concern that beams spawned from the Boundary Issues Mayhem Modifier could sometimes become visually attached to the player
  • Addressed a reported concern that beams spawned from the Boundary Issues Mayhem Modifier would sometimes stay attached to the player after defeating an enemy NPC turned friendly
  • Addressed a concern that a beam effect would sometimes not trigger from the Boundary Issues Mayhem Modifier if there was an obstruction between the player and the enemy
  • Addressed a reported concern that some heads were sometimes not scaling properly with the Galaxy Brain Mayhem Modifier active
  • Addressed a concern that Mayhem Modifier abilities would occasionally not run properly on enemies
  • Addressed a reported concern with weapon drops from enemies downed via critical hit while the Lootsplosion Mayhem Modifier was active sometimes not always matching the current Mayhem Level
  • Vehicles can now be the targets of Mayhem Modifiers

UI

  • Addressed a reported concern where D-Pad glyphs to change the tracked mission were still displayed on the HUD when playing with the Classic button scheme
  • Addressed a reported concern where an empty prompt would be displayed on the HUD above the experience bar after spending skill points
  • Addressed a reported concern where multiple message slideouts would appear and overlap after disconnecting a controller
  • Addressed a reported concern where the speed of the UI menu would vary when adding a splitscreen player
  • Addressed a reported concern where the client’s countdown would not appear on the screen after accepting a duel invitation
  • Added improvements to text chat
  • Updated hint text for changing the viewed event to “Change Viewed Event”
  • Addressed a reported concern that parts of the HUD would sometimes be missing when quickly pausing and resuming the game

HOTFIXES

This week, we have a variety of gear balance changes, as promised in the Mayhem 2.0 Dev Update, and hotfixes specifically for Takedown at the Guardian Breach. To get the changes and avoid seeing any of these issues arise, make sure that you have your hotfixes applied at the main menu.
To apply hotfixes, wait at the main menu until you see a sign that says “Hotfixes Applied”! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
  • Added Revenge of the Cartel Anointments to the permanent drop pool for gear
  • Addressed a reported concern that spikes from Mantakores and Korax ignored Zane’s Barrier
  • Re-balanced the number of enemies active at one time during Takedown at the Guardian Breach
  • Re-balanced the health of some enemies during Takedown at the Guardian Breach
  • Addressed a potential progression blocker when fast traveling during Takedown at the Guardian Breach
  • Addressed a concern with the Operative’s SNTNL not targeting enemies in some cases

WEAPON ADJUSTMENTS

As stated in the patch notes, we have adjusted the Health, Shield, and Armor stats for Mayhem Levels 7 and higher. As part of that change, we need to adjust gear to reflect that. With the decrease in enemy health, shield, and armor in later levels of Mayhem, all the gear you have currently will feel more effective as you take down enemies in those higher levels. SMGs have proven to be one of the most popular weapon types, so we’ve focused on them with this update. We decided that this amount of change was all we were comfortable with when paired with the scaling changes. We will observe player feedback over the coming weeks and likely make further adjustments as needed.
Weapon Buffs
The number of viable SMGs felt low, compared to the relative depth of weapons of that type. As a result, several them have had damage increases this week.
  • Increased weapons damage on Bitch
  • Increased weapons damage on Handsome Jackhammer
  • Increased weapons damage on Devoted
  • Increased weapons damage on Cloud Kill
  • Increased weapons damage on Tsunami
  • Increased weapons damage on Ten Gallon
  • Increased melee damage bonus on Ripper
The Ripper’s melee damage bonus wasn’t providing enough incentive to execute its intended loop. We’ve buffed the damage on the melee strike.
  • Increased weapon damage on Vanquisher
The base damage for the Vanquisher and its bonus damage while sliding have been buffed. Like the Ripper, its core loop wasn’t being used as the slide bonus wasn’t significant enough prior to this change.
  • Increased bonus damage while sliding on Vanquisher
The Ripper and Vanquisher should be very effective now when embracing their unique loops.
Weapon Nerfs
We found that a few pieces of gear were overperforming or not working as intended, which unintentionally pushed players into builds exclusively using them. It also allowed players to bypass the intended growth of moving up the Mayhem Levels over time. By lowering these values and addressing some data, players should feel able to experiment with other pieces of gear.
Sandhawk
The Sandhawk was creating too many particle systems which we found creating issues related to performance. It also was creating too much damage relative to other sniper rifles. To combat this, we’ve made the following changes.
  • Increased Shot Cost from 2 to 3 – We’ve increased the cost of firing the weapon, so that players have to more thoughtfully manage ammo. With the additional SDUs that were added in The Revenge of the Cartels patch, players should still be able to use this weapon quite a bit.
  • Removed 2 projectiles – As stated, the performance cost of this weapon was too high, so we’ve removed two particle systems from each shot. This also removes some damage output from the weapon.
  • Increased Accuracy Spread – To make up for the difference for the missing projectiles, we’ve spread out the pattern, so it still covers the same space.
  • Lowered lifetime of projectiles – Too many active particle systems from consecutive shots was really hurting performance, so we’ve lowered the lifespan of the projectile.
  • Increased projectile speed – It was important to use to keep the weapon still effective in combat, so to counter the lowered lifetime of the projectiles, we’ve sped them up. The result is a weapon that still feels as effective as before, and even more responsive.
Yellowcake
We discovered an unfortunate issue with the Yellowcake that effectively added an extra 100% damage beyond its intended output. We are fixing it today.
  • Changed Damage Scaling – The wrong scaling math was applying to the Yellowcake, greatly increasing its damage beyond its intended value. We are changing it to use intended math.
  • Split Projectile Damage Decrease – We are lowering the damage of each of its split projectiles as they were overperforming as well.
Kaoson
The Kaoson was providing more power than intended, which made it the go-to SMG. With today’s changes it should still provide plenty of damage that focuses on explosive damage bonuses, but not quite at the scale as in the past.
  • Accuracy Impulse Increased – Its accuracy allowed players to deal pin-point damage, then with the added explosive damage, it was further maximizing output. We are increasing the accuracy impulse to account for the explosive damage bonus better.
  • Max Accuracy Increased – At full auto, the spread proved exceedingly tight, again allowing more damage to be maximized than we intended. We’ve increased the maximum accordingly.
  • Critical Damage Reduced – The explosive damage provided by this weapon allows critical hits more frequently, so we are lowering its critical bonus by a small amount.
  • Base Damage Decreased – As the Kaoson basically has two points of damage—the initial bullet, and then the explosive round—it was providing way more damage than a typical SMG. We’re lowering the base damage to better account for its dual damage feature.
Anointment Buffs
Several Anointments in the game were not providing enough value, effectively making them non-viable for players. In an effort to increase build diversity, we are buffing a number of Anointments.
  • Airborne Anointments – We’ve increased the effectiveness of the While Airborne Damage, Critical Damage, and Fire Rate Anointment. The Airborne Fire Rate Anointment had a bug as well, which is being fixed to substantially improve this Anointment. We’re anxious to see what builds will be used in Takedown at the Guardian Breach in particular.
  • Slide Fire Rate – It had a bug as well that prevented it from providing the intended bonus; we’ve resolved that in these hotfixes.
  • Action Skill End – A number of these types of Anointments have been buffed to make them more useful for more builds. Fire Rate, Next 2 Mag Bonus Damage, and Splash Damage have all received damage increases.
  • Auto Bear Active Incendiary Damage – This has received a significant buff to make Iron Bear builds more effective.
submitted by Holy_Jumper to borderlands3

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  • Smoke-free, pet-free home; All items have been stored in cool, dry location and will be sanitized with alcohol before shipping
  • First come, first served
  • Please send payment within 2 hours unless otherwise arranged, otherwise item(s) will be made available to other buyers
  • As listed below, I have a ton of samples that need new homes! Pick 1 for every $5 you spend :)
  • Imgur isn't letting me add photos to an album, so I've added them individually throughout this post. Hopefully it isn't too confusing! Let me know if you have any questions.
  • Will be adding more items throughout the day, so please check back!
WISHLIST: (open to purchasing)
  • Chikuhodo Noel 2013 brush
  • Koyudo Fuwa fuwa brush
  • Try me on other Hakuhodo, Chikuhodo, Koyudo, & Sonia G brushes!
  • Zoeva Volume III brush bag
  • Pat McGrath Bronze Seduction, outer box packaging only (not the Met version), Lip Shine & Astral lipsticks in cool shades
  • Surratt Tu Me Fais Rougir blush
EYES:
Bourjois Smoky Stories 07 In Mauve Again purple eyeshadow quint (swatched) $3
Burberry Pale Barley Wet & Dry taupe eyeshadow (light usage) $10
Catrice Liquid Metal eyeshadows in 040 Under Treasure, 030 We Are the Champagnes, 080 Mauves Like Jagger (light-medium usage) $1 each
Colourpop SSS in Liberty (light usage along one side) $3
Colourpop Going Steady eyeshadow single (swatched) $3 https://imgur.com/qOBh2Ya
Dior Diorshow Pump 'N' Volume DS mascara mini (BNIB, top of box slightly dented) $4
Fenty Full Frontal mascara mini (BNIB) $4
Lancôme Le Crayon Kohl Black DS eyeliner (BN) $1
MAC Disney Villains Vile Violet eyeshadow (swatched) $8 https://imgur.com/s1cqMBK https://imgur.com/5JetiIw
Marc Jacobs Twinkle Pop shimmer FS eyeshadow stick in On the Verge (see photos for usage) $4
MUFE round-pan warm/purple/red eyeshadows in magnetic palette: M600, ME840, M844 (matte shades swatched, metallic shade has a very slight dip) $10
NARS Velvet Shadow Stick in Glénan (navy blue shade, light usage) $5 https://imgur.com/GPoZQ9L
NARS Lunar Hardwired eyeshadow (light usage, small dip) $4
NYX Loose Pearl eyeshadow lot w/ Yellow Pearl, Jade Pearl, and Purple Pearl (light usage) $4 for lot
Too Faced Damn Girl DS mascara (BNIB, small dent in box) $3
NEWLY ADDED Pat McGrath Star Wars Galactic Gold palette (a couple shades used 1-2x, some swatched, some new/untouched) $58
LIPS:
Bourjois Soufflé de Velvet lipstick in Plum Plum Pidou (light usage) $3
Givenchy Lunar New Year lipstick in 325 Rouge Fetiche (BNIB) $24 https://imgur.com/NgM7w62 https://imgur.com/gI7G7ZJ
Illamasqua Lava Lips lipstick in Activist (light usage, includes box) $4 https://imgur.com/rVUuJvZ
MAC Liptensity lipstick in Claretcast (used 1-2x) $6 https://imgur.com/iZoxmZm
Marc Jacobs Le Marc Liquid Lip Crayon DS in Plum n Get It (used 2x, includes box) $2
Too Faced Extreme Lip Plumper in Original Clear DS lip gloss (BN) $4
Viseart Lip Shine lip gloss in Fleur (cleanly swatched, includes box) $8
Patrick Ta DS lip gloss in She's Expensive (BN) $6
Tom Ford DS lipstick in Le Mépris (BNIB) $12 https://imgur.com/WyQjeHp https://imgur.com/NQdUUe9 https://imgur.com/4cA5HzC https://imgur.com/ipKM7WP
FACE:
~~Anna Sui LE Stained Glass highlighter in 01 (BN) $18 https://imgur.com/rEslylg https://imgur.com/tnj3rP5 ~~ Benefit Pore-fessional Primer DS (BNIB) $2
Bourjois blush in 34 Rose D'Or (swatched) $4 https://imgur.com/EORLMz0 https://imgur.com/oS7v31D
Canmake Glow Fleur Highlighter in 01 (very light usage) $3
Canmake Mat Fleur Cheeks in 02 (very light usage) $3 https://imgur.com/It1gphp https://imgur.com/JnJHLNy
Clinique Chubby Stick in 01 Hefty Highlight (1/4 used) $5
ELF High Definition Undereye Setting Powder (BN) $1
Essence Blush Up! in 10 Heat Wave (very light usage) $1
Givenchy Poudre Lumiere Originelle glowy face powder (swatched, includes box) $35 https://imgur.com/TxKKkAp
Givenchy Le Prisme blush in 24 It-Girl Purple (swatched) $28 https://imgur.com/hmlHyyu https://imgur.com/dWTL3mk
Lancôme Teint Idole Ultra Wear Foundation in 500 Suede DS (BNIB) $2
Paul & Joe LE foxes magnetic compact (BNIB) $4
Paul & Joe LE birds magnetic compact (BNIB) $4 (see previous photo for verification)
NARS glowy pink blush in Free Soul (light usage) $10
Paul & Joe Face Powder in 01, LE packaging (BN) $16 https://imgur.com/AiVfVEy https://imgur.com/oaLI8lW
Paul & Joe red kitties blush duo in 02 (blush is refill and can be replaced with a different shade, light usage) $6 https://imgur.com/tJK9dAA https://imgur.com/Z6R2M5X
Physicians Formula Argan Wear blush in Rose (light usage) $2 https://imgur.com/Wq6gfYY
Chanel Camelia de Chanel LE highlighter (BNIB, box slightly dented) $85 https://imgur.com/QAgHWaD https://imgur.com/0GcK5o9
Wet N Wild Color Icon LE Game of Thrones Bronzer in Bronze Dynasty (BN/sealed) $3
TOOLS/SKINCARE/HAIFRAGRANCE:
Sephora holiday tote bag (BN) $3
Sephora bright pink travel mirror (BNIB, still has plastic film on mirror) $3
Dior travel-size kabuki brush (new, still in plastic wrapper) $5
Sonia Kashuk purple contour brush (washed but never used, slight wear to label from storage) $2
Tom Ford 02 Cream Foundation brush, discontinued goat hair version (BNIB) $65 https://imgur.com/eySAOb7
Belif Moisturizing Bomb DS x2 (BN) $3 each
Erno Laszlo Multi-Task Eye Serum Mask (BN) $3
Good Molecules Niacinamide Brightening Toner DS (BN) $3
Lord Jones CBD Body Lotion DS (BNIB) $4
Sulwhasoo Bloomstay Vitalizing Water DS (BNIB) $5
Briogeo Don't Despair, Repair! Strength + Moisture Hair Mask (BN) $3
Furturer Karité Nutri Overnight Hair Mask DS (BN) $4 (see previous photo for verification)
Verb Sea Spray DS (BN) $4 (see previous photo for verification)
Bumble & bumble Bb Glow Bond-Building Styler $4
Haircare sample lot $10 shipped: Alterna Color Hold UV Shine Mask, Bumble and bumble Don't Blow it Fine Hair Styler, Madam CJ Walker Curl Enhancing Defining Butter Creme, Alterna Bamboo Silk Sleek Brilliance Cream, Drybar Hot Toddy Heat/UV Protectant, Sachajuan Hair Cleansing Cream x2, B&b Thickening Shampoo/Conditioner, Living Proof TBD Multi-Tasking Styler, Davroe Hair Wellness Leave-In Masque, It's a 10 Miracle Hair Mask
Emporio Armani She by Armani FS fragrance (sprayed 1x, bottom edge slightly dented) $25
Histoire de Parfums 2 ml sample lot $10 shipped: 1740, 1826, 1828, 1804, Noir Patchouli
INDIE MAKEUP:
(Face products $4 each or take all for $22 shipped; FS eyeshadows $4 each or take all for $89 shipped; Mini eyeshadows $3 each or take all for $35 shipped; Can do smaller bundles of 10 items or more; All items have light-medium usage unless otherwise noted.)
Verification for below items:
Hello Waffle The Days of Gods & Demons (Princess Mononoke Visage) (mini, sealed)
My Pretty Zombie LSD blush (FS, full, sealed, some water damage to bottom label)
My Pretty Zombie THC blush (FS, 1/4 tsp removed, slightly worn bottom label)
Hello Waffle Mortar & Pestle contour powder (Baba Yaga Visage) (mini, sealed)
Hello Waffle Nothing But A Paper Bag bronzer (Paperbag Princess Visage) FS
Hello Waffle Pride FS
Hello Waffle To Save A Prince (Paperbag Princess Visage) FS, 1/2 decanted out
Hello Waffle A Trail of Burnt Forests (Paperbag Princess Visage) FS, 1/2 decanted out
Hello Waffle Fauxlivia FS
Hello Waffle Walternate 2.0 FS
Hello Waffle Amber FS
Hello Waffle God of Life & Death (Princess Mononoke Visage) (FS, sealed)
Hello Waffle Ocelot (FS, sealed)
Hello Waffle Oh Krieger-San (FS, sealed)
Hello Waffle Gene FS
Shiro Cosmetics You Snow Nothing FS
Shiro Cosmetics No Men Like Me FS
Shiro Cosmetics Ziggy FS
Shiro Cosmetics TARDIS FS
Shiro Cosmetics Hodor FS
Shiro Cosmetics Butts FS
Shiro Cosmetics Monty Python I Feel Like Dancing FS
Fyrinnae Kurisumasu mini
Fyrinnae Snow Leopard mini
Fyrinnae Feisty Fennec Fox mini
My Pretty Zombie Maryjane FS
Notoriously Morbid Lizard on a Windowpane FS
Femme Fatale Witchwood mini
Femme Fatale Jinx FS
Femme Fatale Wildvine (label missing) mini
Femme Fatale Illusions FS
Femme Fatale The Ghost Next Door mini
Femme Fatale Mood Ring mini
Femme Fatale The Masquerade FS
Femme Fatale Crystalline Scale FS
Verification for below items:
Femme Fatale Polymorph mini
Femme Fatale The Wayward Prince FS
Femme Fatale Velvet Fog mini
Femme Fatale Perspecto Illusion FS
Femme Fatale Arcanomicon FS
Femme Fatale Echo of the Archmage FS
Femme Fatale Hardly Human mini
Femme Fatale Royal Tarts mini
Femme Fatale Silverwing mini
Femme Fatale Fever Swamp (mini, BN, sealed)
Verification for below items:
Femme Fatale Star's Sorrow mini
Femme Fatale Space Cow FS
Femme Fatale Planeshift mini
My Pretty Zombie Unicorn Pee sample
Hello Waffle Hot Cross Bunnies
VINTAGE COMPACTS:
Continuing a clear-out of my collection! Please let me know if you would like additional photos of interiors/backs :)
Gold rectangular compact (with puff & intact powder) $12
Verification 1
White/gold Chinese-vase-inspired bird compact $15
Black floral compact $15
Gold graphic compact $15
Black gold spiral compact $25
Lovers compact $15
Blue butterfly compact $15
White/blue/gold floral compact $15
Blue floral compact $15
Red/white bird compact $15
Blue 50s compact $20
Blue/green lovebirds compact $25
Verification 2
Pink flower blue compact $15
White colorful graphic mid-century gold compact $25
Kigu red flower square compact $12
Pink floral large silver compact $15
Gold rose compact $15
INDIE NAIL POLISH:
Cult Nails Alter Ego $3
Dance Legend 390 (polish is more coral in real life) $3
Lucky 13 Lacquer Neutron Star $2
G Gal Australia Red Night Sky $2
SAMPLES:
(Choose 1 for every $5 spent before shipping costs; max 2 perfume vials per purchase; Happy to sell sample bundles!)
Urban Decay Naked Skin Concealer (x2)
Clinique Even Better foundation SPF 15
Tonymoly BCDation foundation (see previous photo for verification)
Three Balancing Lotion (see previous photo for verification)
Good Molecules Silicone-Free Priming Moisturizer x2
Verification for below items:
Tory Burch fragrance sample
Replica Sailing Day fragrance sample
Viktor & Rolf Sage Spell fragrance sample
Jo Malone Honeysuckle & Davana fragrance sample
Le Labo Baie 19 fragrance sample
YSL Libre fragrance sample
Balenciaga Skin fragrance sample
Prada Candy Kiss fragrance sample
Paco Rabanne Olympea fragrance sample
Nest Black Tulip fragrance sample
Lancôme La Vie Est Belle fragrance sample
Skylar Capri fragrance sample
Tiziana Terenzi Caput Mundi fragrance sample
CNP Laboratory Vita-9 Energy Ampoule
Sulwhasoo Bloomstay Vitalizing Eye Cream
Tirtir Rosemary One Essence
Etude House Sweet Recipe Baby Choux Base in Pink
Blithe Vital Treatment 9 Essential Seeds
Blithe Vital Treatment 8 Nourishing Beans
CNP Laboratory CNP Invisible Peeling Booster x2
Troiareuke Acsen Toc Toner
Givenchy Le Rouge lipstick in Rose Dressing
Verification for below items:
Huda Beauty Demi Matte Cream Lipstick
Kiehl's Creamy Eye Treatment x2
Charcoal Nose Clearing Strip
submitted by Stone_Conqueror to makeupexchange

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